Remote (Discord-based)
Volunteer (with potential for commission-based contract work)
Bring Titanborn’s world to life by crafting dynamic,
intelligent, and challenging custom entities using the
MythicMobs framework.
As a Mythic Mobs Entity Controller, you’ll design and
configure custom bosses, mobs, companions, and ambient
creatures that populate our game world. From scripting combat
abilities and behavior logic to configuring loot tables and
interactions, you’ll play a key role in creating immersive
gameplay encounters.
Design and configure entities using MythicMobs and related plugins (e.g., ModelEngine, MythicCrucible).
Script unique abilities, combat phases, drop tables, and AI behaviors.
Work with modelers and animators to integrate visual assets with entity logic.
Test, balance, and iterate on mob difficulty and player experience.
Collaborate with the Game Mastery and GVFX teams to ensure world consistency.
Familiarity with MythicMobs YAML configuration or willingness to learn.
Understanding of boss design, game design, or game balancing.
Experience with the Mythic Suite or other Minecraft server tool plugins.
Knowledge of BlockBench Modeling/Animating is a plus.
Be part of a cross-functional team including writers, developers, animators, and designers.
Build portfolio-ready experience implementing content in a live game environment.
Access commission-based contract opportunities as you grow with the project.
Further increase your skills in MythicMobs development.
Answer all general application questions.
Attach a portfolio of any relevant work, including videos, GitHub repositories, or other examples of your skills.
We welcome both experienced MythicMob Entity Controllers and highly motivated learners.
You are welcome to apply for multiple roles.
What is your Discord username?
What is your Minecraft username?
What time zone do you live in?
Are you comfortable with voice calls for team meetings?
How did you hear about Titanborn?
Why does working on Titanborn interest you?
Have you worked on a team project before?
Please link a portfolio, CV, or examples of your work (if applicable).
Anything else we should know?